EXPLORE

Human Centered Design
Human Centered Design

12 learners earned this badge

Student learned Human Centered Design, the design structure that combines technology and non-technology based practices for users experience, and used this skill to create maps during their time at Yollocalli Arts Reach Mapping Experiments program. The student learned to use design that forsees how users would use the maps they created during their time in the Yollocalli program.

Issuer:

National Museum of Mexican Art | Yollocalli Arts Reach
http://www.nationalmuseumofmexicanart.org

Evidence:

Badge Type: skill

Expected Duration: 2 weeks

Criteria

  1. Student will create 1-3 maps that use the Human Centered Design. The maps will be tested by other peers in the program, having them follow the maps, and allowing the designer to understand if it was successful.

Earn by participating in:

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Graffiti Battle and Hip Hop Workshop

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Yollocalli Arts Reach - Color Water Balloon Fight

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Yollocalli Arts Reach - Street Art Studio S16

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Yollocalli Arts Reach - Camera Flux S16

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Yollocalli Arts Reach - Your Story, Your Way S16

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Yollocalli Arts Reach - S14 Street Art Studio

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Summer 2015 Camera Flux | New Wave Photo & Video

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Summer 2015 Street Art Studio

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Summer 2015 Your Story, Your Way - Journalism and Radio

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

dummy

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Summer 2015 Youth Council

Student learned, human centered design, which combines technology and non-technology based practices, for users experience.

Sorry. This activity is no longer available.

EXPLORE SIMILAR BADGES
  • Lil' Engineer

    Developed geometry and physics skills through experimenting with bridge building.

    LEARN MORE
  • ARCHITECT

    The Architect Badge represents the application of geometric principles to plan, design and construct structures to achieve a score of 65% or higher on the Geometry and Measurement Assessment.

    LEARN MORE
  • 3D Designer

    Become a 3D Designer with FUSE! Design your own jewelry, model cars, eye glasses, or a 3D self-portrait to earn this badge.

    LEARN MORE
  • Level One

    Start your first FUSE Challenge! You can earn the FUSE Level 1 badge after you complete Level 1 of your first challenge, which will unlock later levels for you to explore.

    LEARN MORE